September 14, 2020

Fun Bugs: Episode I

Introduction I’ve been meaning to get started on a series talking about the kind of bugs we find in production on the CloudBuild Cache. For a little bit of context, our team runs over 40k machines across the US, with over 85 PB of total storage capacity, and serve as a caching layer for lots of things: source code, NuGet packages, build artifacts, etc etc. We basically provide a P2P cache made specifically for builds within CloudBuild, though the current implementation is nothing like the paper.
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